[Day 46] Coding a Classic Roguelike in C
Finishing up our Hall of Fame, and making it look pretty. Then we dive into bug fixing. -- Watch live at ...
Finishing up our Hall of Fame, and making it look pretty. Then we dive into bug fixing. -- Watch live at ... Running on Mac! Game balancing, equipment...
Finishing up our Hall of Fame, and making it look pretty. Then we dive into bug fixing. -- Watch live at ...
Completing our Hall of Fame
Running on Mac! Game balancing, equipment degradation, and fixing a bug with our HoF. -- Watch live at ...
Let's develop a
Building a simple fantasy name generator, and integrating hero names into the game. -- Watch live at ...
Play the latest game release: https://ceruleanoak.github.io/ascii-
Building a persistent Hall of Fame. -- Watch live at https://www.twitch.tv/peteycodes.
Finished up work on map generation. Started work on movement system for monsters! -- Watch live at ...
Adding monsters to the dungeon, and moving them around! -- Watch live at https://www.twitch.tv/peteycodes.
Watch as I make a
Adding a win condition and a game win screen. -- Watch live at https://www.twitch.tv/peteycodes.
I'm going to program a
I. LOVE.