[Day 48] Coding a classic roguelike in C
Adding a win condition and a game win screen. -- Watch live at https://www.twitch.tv/peteycodes.
Adding a win condition and a game win screen. -- Watch live at Adding an animation system to make our gems shine! -- Watch live at Running on Mac! Game...
Adding a win condition and a game win screen. -- Watch live at https://www.twitch.tv/peteycodes.
Adding an animation system to make our gems shine! -- Watch live at https://www.twitch.tv/peteycodes.
Running on Mac! Game balancing, equipment degradation, and fixing a bug with our HoF. -- Watch live at ...
I. LOVE.
Watch as I make a
Utilizing our full character set to make our gems look like gems! Building out the end game screen, and adding a Hall of Fame.
Finishing up our Hall of Fame, and making it look pretty. Then we dive into bug fixing. -- Watch live at ...
First things first - making sure we can build against SDL2. - Putting together a simple batch file. - Building a simple SDL program ...
Completing our Hall of Fame
Adding a config file containing our monster information and parsing it into memory, in order to use it to generate monsters in our ...
Continuing on with making a
We get our little @ avatar running around the screen with keyboard input handling. -- Watch live at ...
Previously streamed on Twitch: https://twitch.tv/ethinethin